Hall of Images
Here you can view my favorite works out of the visual art I've created, heheh.
You can click on any image to view it in full size. Additionally, for images with embedded text, transcriptions of the text can be found in the alt text for the image.
Directory
Collage Art
Provisionally Controlled Madness (2020)
This was my very first attempt at making digital collage art. I'd seen some other artist friends sharing art pieces in a similar vein, and when I was out on a walk one night, I was struck by the inspiration to try it out for myself.
I was surprised and almost a bit ashamed at first when I finished it, as I had no idea it was going to turn out so dark and deeply personal. It evidently has some merit to it, however, as this piece ended up getting published in Neko Girl Magazine, heheheh.
Breathing Darkness (2020)
To this day, I'm still very pleased with this one~ It's probably the most popular of my older collage pieces; it was also published in Neko Girl Magazine, as a matter of fact.
Here are a couple of fun facts about it:
- Out of all of my work, Breathing Darkness is probably the closest thing to a proper self-portrait of Kyou System there is.
- The figure in the bottom-right corner, who I originally drew in a particularly intense bit of vent art, is also featured in the promotional art for THERA 2.
i guess there was a memo that went out or something that i missed (2021)
This collage speaks for itself—perhaps excessively so, heheheh. As you might imagine, I was in the throes of an episode of graphomania when I put this one together, but that in no way diminishes the intent or sincerity of everything written here~
I think of this one as being a sister piece to I'm holding together well enough, all things considered..
Mouths and Eyes and Power (2021)
The Kyou System is composed of many parts, and some of them are less recognizably human than others. This collage is one of my many attempts to try and express these facets of myself.
I created the centerpiece of this collage—the isometric grid with the two sprite figures, and the textbox with Anticharlotte's portrait in the foreground—in the game engine I wrote for Permanence. I'd really like to experiment further with this, making more tailored maps and cutscenes in-game for use in other art pieces, heheh.
I'm holding together well enough, all things considered. (2021)
I've always loved spending time with my friends and the members of my community. At the same time, however, the worst of the social violence I've experienced was at the hands of people who purported to love me even as they tore into me or bled me dry.
In my mind, this collage is sort of a sister piece to i guess there was a memo that went out or something that i missed, although this one is more overtly vent art. Some of the text lines included here are things people have said to me verbatim, while others are lifted from my internal ruminations. Determining which lines are which has been left as an exercise to the viewer.
Bloodless Mania (2022)
This is probably my least favorite collage, admittedly. Even years later, it still fills me with a deep, aching sadness every time I look at it.
I originally drew the centerpiece of this collage separately, in a maniacal episode that felt almost like a trance state, a couple of weeks prior to making the collage proper.
The Shape of Misfortune (2025)
I'm quite fond of this piece, heheh~ I feel like I was able to capture the central duality within the Kyou System very effectively here. It also looks much more balanced and consistent, since I have a much better grasp now on composition and visual design than I did when I made my older collages.
The text along the top is addressed to me. The text in the bottom left corner is addressed to everyone. The text in the bottom right corner is addressed to one person in particular, not that I anticipate they'll ever see it.
Digital Art
The Settlement (2019)
Although it's rather simple, I'm still pleased with the composition and atmosphere of this CG from my game Remembrance.
Glare (2021)
This was one of the very first non-game-related animations I drew in Aseprite.
Red Angel (2022)
Nighttime in the Dead City (2022)
Charlotte (2023)
Ah, my darling Charlotte... I love you more than words can convey~
Arrival (2023)
My favorite bit of art from my game THERA 2.
Forest (2024)
Charlotte (2024)
My beautiful monochrome bride...
THERATHERATHERA (2025)
Quentin at his radio (2026)
This graphic is lifted from the demo for my visual novel Metal Doll Crystal Moth.
The Tower and the Mountain Pass (2026)
This graphic is lifted from the demo for my visual novel Metal Doll Crystal Moth.
Traditional Art
Hailey0 concept art (2021)
This is the first sketch I made of the character concept that ended up becoming Hailey0.
Beryl portrait (2021)
My beautiful, dark, twisted Beryl~
Hypnagogic landscape (2022)
I had this image appear with striking clarity in my mind's eye randomly while trying to take a power nap one day. Pardon the lined paper; I wanted to capture the image before it faded from my mind, so I grabbed the first bit of paper I could find.
Watching (2023)
I was in something of a trance state when I drew this.
Grass Girl (2023)
Wall Girl (2023)
Eternal Sunset (2026)
Acrylic on canvas.